Finally got myself together to really looking into Godot - Brackey's tutorial helped a lot!
But because of that, those are the games new players are introduced to. And often new players don't play so often and will like to play games they are familiar with. 2/2
I would like the list of 'entry games' to be longer. That not every article about entry boardgames lists the same 5-10 games and people at board game cafes suggest some other games. Those games you list are all great and classic games, everyone should try them.. 1/2
Because the Cyberpunk 2077 DLC requires an SSD I only now get to play it - and what a way to do a introduction. A hollo call to pique your interest. A stroll through Dogtown to wet your appetite. And then the game crashes a space ship on you, like it's saying "Ready for a fucking feast?!"
As someone outside the game industry I found the read very interesting
I'm replaying Cyberpunk 2077 and I only now realized how the games narrative ended up mirroring the game itself. Probably not what the devs had hope for, but it's a somewhat poetic irony.
Good to see people in games publishing calling-out 100% recoup: "It's fundamentally stupid to have recoup terms where publishers protect all of their downside risks and recover all the money first" Anyone in book publishing paying attention?.. www.gamedeveloper.com/business/hoo...
"It's fundamentally stupid to have recoup terms where publishers protect all of their downside risks and recover all the money first."
Today I learned why polystyrene in Denmark is known as 'Flamingo' The company that made it know in Denmark was called Flamingo So it has unfortunately nothing to do with the bird..
I had a great high school math teacher, but I think learning vectors would have been easier for me if it had been in the context of games
I think I spend most of my time in Game Dev and Board Gaming which has a bit of overlap. Other than that Warhammer + Hobby is good, if you like that sort of thing