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Frank Hecker
@hecker.bsky.social
Resident of Howard County, Maryland, systems engineer, and occasional blogger. Staff writer for Okazu. Author of the book That Type of Girl: Notes on Takako Shimura's Sweet Blue Flowers.
68 followers67 following201 posts
FHhecker.bsky.social

The key idea of Dynamicland, it seems to me, is instead to bring the computer into the world: to enable computation with real-world objects in a setting where all "code", "input", and "output" is instantiated in a physical setting 3/

An example of Dynamicland, in which a physical computer keyboard is used in conjunction with computer-generated images projected on the table on which the keyboard sits. Cardboard cards marked with color dots (to enable computer recognition) contain programming instructions.
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FHhecker.bsky.social

The social implications: VR and even AR computing is inherently isolating: one is either totally cut off from the physical world (classic VR), or one person's picture of the "world" is not necessarily the same as another person's (VR, but AR as well). 4/

A picture of three men using virtual reality headsets that cover their faces. They are holding gun-like devices that they can point to various places in a room with green-screen walls.
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FH
Frank Hecker
@hecker.bsky.social
Resident of Howard County, Maryland, systems engineer, and occasional blogger. Staff writer for Okazu. Author of the book That Type of Girl: Notes on Takako Shimura's Sweet Blue Flowers.
68 followers67 following201 posts