aaaaaaaaaaaaa
i realized there are messages on here too uh oh scary
In theory, yeah, I realize wedging myself into the former could kick my ass if I want to change UX but also I really like them, so idk if I would change that much. But I also like flexibility.. waaaa
hmm do i want to try to use niri or do i want to try to scrungle together similar features for hyprland
all of my posts are provided “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
I've been told it was probably analogous to rustdoc, but for C++ I've periodically thought about rewriting it but it just becomes a giant pain, as I don't really do scala now...
I used to have a colossally complex generator back when I did ps2 homebrew, as I wanted the docs to reference the actual in-use code, and I also wanted latex and i wanted... so many features. It was maybe 20k lines of scala what a mess it was.
My website is a goofy static site generator I wrote in zig but I realize that it is becoming moderately annoying. I spaghettied the hell out of its design and now I am paying the price.
I feel like if INTC tried to provide silicon for the PS6 there'd be wild incompatibilities I don't really know much about the PS5's graphics stack but dragging it off of AMD APUs might be a gigapain