I should be grateful considering the word salad I had posted.
[P] It's just "guy in hot dog costume" memes all the way down
Smart Poly’s blueprint series taught me enough to get started. youtu.be/Xw9QEMFInYU?...
YouTube video by Smart Poly
I found it to be very similar to Unity. After the whole kerfuffle at Unity, I tried Godot at first but couldn’t wrap my brain around it. Unreal made a lot more sense to me.
"while donating money to elite universities might seem like one of the less-bad ways wealthy people can spend their money, we ought to be wary of what they’re trying to buy" my latest for @chicagotribune.bsky.socialwww.chicagotribune.com/2024/10/07/o...
Wealthy donors have turned us into a DIY Society, where people are supposed to take care of themselves rather than be helped by government.
I like it. 👍
From the pundit who brought us “Martha-Ann Alito is the life of any party,” it’s:
Try this tutorial. It helped me figure out the issues I was having with gamepad focus. youtu.be/uQisYatymjg?...
Learn how to setup CommonUI in your project and create two examples of cross-platform UI. Buy me a coffee: https://www.buymeacoffee.com/isbushkaoji Contents: 00:00 - intro examples 02:56 - initial setup of CommonUI plugin 03:40 - create two widgets and navigate between them with gamepad 26:47 - use Widget Stack to create a pause menu with a hierarchy of popups We will create several CommonActivatableWidgets and connect them all together. CommonUI - system used in Lyra and Fortnite, now available for everyone in Unreal Engine 5.
Finally got my Save and Load functionality implemented for my Adventure3D game in a reasonably scalable structure. Think I’m done with the UI. Now just gotta finish building out my map. #UnrealEngine5