Excused Did this one specifically to play with Squarepeg's new poses. If you're into Daz yourself, I highly recommend them. www.renderhub.com/squarepeg3d/...
DAZ: I imagine they’re two different actions.
Oh no Daz. I hope that can be fixed right fast! Your motorcycle must mean a lot to you after all
*screeches in workflow* Premier says WHAT? Render QUEUE? Queue? I can line them up? UPDATE UPDATE UPDATE dear lord I've needed this (and please please please let those convertors be gen-to-gen, I couldn't afford the plugins for those ;_; )
I upgraded my DAZ membership to the Premier tier, so I'll be getting to test out a more advanced version of the program. Plus they finally released a toon shader, that might actually be GOOD. I'm going to test it out. I know not everyone's in the YAY REALISTIC camp with me XD
Daz Klondyke
YARROW: Phlox and Daz finished the memory statues today, and they are truly remarkable.
I can at best feed it parameters in an attempt to replicate the process by which I made character models for Poser/DAZ: a generic base model, weighted parameter "morph" models (shortstack physique, pudgy nose, plump lips) and then use command line tools to fuse those into a new model.
DAZ: Cassava convinced me not to try to recreate the phenomenon myself using other cannon parts, but we’re very curious to know what happened! How could something pass through the current?