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atreides nuts
@afivegantenna.bsky.social
important famous guy
1.9k followers1.2k following12.3k posts
ANafivegantenna.bsky.social

i found out way too late - after i had the entire game committed to memory - that fatigue is actually immensely important to the point you can fortify it beyond its maximum and never miss even with crappy skills iirc

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ubergreen.bsky.social

% to hit = [(Weapon Skill + (Agility/5) + (Luck/10)) * (0.75 + (0.5 * (Current Fatigue/Maximum Fatigue))) + Fortify Attack Magnitude + Blind Magnitude] - [((Agility/5) + (Luck/10)) * (0.75 + (0.5 * (Current Fatigue/Maximum Fatigue))) + Sanctuary Magnitude] so going blind actually used to help

2
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AN
atreides nuts
@afivegantenna.bsky.social
important famous guy
1.9k followers1.2k following12.3k posts