BY
Brandon Yuan
@beanthespleen.bsky.social
Level Designer on Jedi: Survivor @Respawn Entertainment
Also hobby artist and egg dropper
107 followers40 following11 posts
The first level I got to work on was Bygone Settlement! This was a bit of side content on Koboh to highlight the air dash ability. It was an exercise of finding ways to make a readable ability gate, and neat ways to combine it with the rest of Cal’s traversal verbs (2/X)
Next up – Shattered Moon! My design work was primarily on the second visit when Cal returns in pursuit of Rayvis The Array Channel was one of the most interesting spaces I’ve designed, focused entirely around a huge laser. It’s gone through wildly different versions (3/X)
BY
Brandon Yuan
@beanthespleen.bsky.social
Level Designer on Jedi: Survivor @Respawn Entertainment
Also hobby artist and egg dropper
107 followers40 following11 posts