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Büşra EREN KARALAR
@berenkaralar.bsky.social
🎮 Game Studies ~ Student of Media Design (Doctor of Arts) ~ Currently studying virtual production and learning Unreal Engine~ www.researchgate.net/profile/Buesra-Eren-Karalar
39 followers60 following23 posts
Reposted by Büşra EREN KARALAR
DVdanielvella.bsky.social

DiGRA 2025 - Games at the Crossroads CfP out; website online! We can't wait to receive your submissions, to host you in Malta next summer, and to sit with you all and drink Kinnie on the beach. June 30 - July 4 2025, Valletta, Malta digraconference2025.org

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Reposted by Büşra EREN KARALAR
SGgualeni.bsky.social

Join us in Malta for DiGRA 2025! 🔥 The Call for Papers is out! digraconference2025.org/calls-call-f...@danielvella.bsky.social as the local organizers :)

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Reposted by Büşra EREN KARALAR
TVthevideogamelibrary.org

Great to see the Turkish "Dijital Oyunlar" series continuing! The 3rd entry in the lineup - "Gameplay and Mechanics" just released, and it looks awesome; focusing on games like #EldenRing#SilentHill#Warcraft#LifeIsStrange#SuperMarioOdysseywww.thevideogamelibrary.org/book/digital...

This is the cover of a book that seems to focus on digital games, specifically their mechanics and gameplay. The title "Dijital Oyunlar Oynanış ve Mekanik" translates to "Digital Games Gameplay and Mechanics" from Turkish.

The cover features a retro gaming aesthetic, with pixel art representations of iconic elements from the classic game Pac-Man, such as the titular character and a ghost enemy, along with the maze and dots that are a significant part of the game's mechanics.

The large "3.0" on the cover might suggest that the book discusses the third generation of gaming or a new phase in digital game development. The editors of the book are listed as Dr. Ertuğrul Sünğü and Prof. Dr. Barbaros Bostan.

At the bottom, the logo of "nobel" indicates the publishing house. The overall design of the cover, with its nod to classic video games, suggests that the book may explore the evolution of game design and the foundational elements that make digital games engaging.
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BEberenkaralar.bsky.social

I'd like to extend my gratitude to BLUE TWELVE STUDIO, for allowing me to conduct my analysis on the game that holds a special place in my heart, Stray 😸. Happy readings 📖🐈‍⬛

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BEberenkaralar.bsky.social

Hello everyone! "Digital Games 3.0: Gameplay and Mechanics" is now out🎉. I am delighted to be a part of this academic work, titled "Space as a Narrative Constructor in Digital Games: An Analysis of 'Stray' through Henry Jenkins' Spatial Storytelling."

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Reposted by Büşra EREN KARALAR
TVthevideogamelibrary.org
Reposted by Büşra EREN KARALAR
RTgamestudies.bsky.social

Happy Birthday, DiGRA D-A-CH Game Studies Watchlist! It's your fourth one - let's grow further together. t.me/GameStudiesW...

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Reposted by Büşra EREN KARALAR
AMannamegill.com

Narrative folks! We're looking for a smart and experienced senior writer to work with us on Project Orion. A love of all things cyberpunk is a big plus! www.cdprojektred.com/en/jobs/7439...

CD PROJEKT RED - Award-winning creators of story-driven role-playing games.
CD PROJEKT RED - Award-winning creators of story-driven role-playing games.

Award-winning creator of story-driven role-playing games

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Büşra EREN KARALAR
@berenkaralar.bsky.social
🎮 Game Studies ~ Student of Media Design (Doctor of Arts) ~ Currently studying virtual production and learning Unreal Engine~ www.researchgate.net/profile/Buesra-Eren-Karalar
39 followers60 following23 posts