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BiteBox64 Games
@bitebox64games.bsky.social
Makin' an RPG Platformer Dating Sim for PC and Switch bitosboxbash.com/
212 followers35 following17 posts
BGbitebox64games.bsky.social

This place had a great game dev community when I first joined here, I need to get some more to show for this game done soon.

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BGbitebox64games.bsky.social

Some creatures like to have their fun in the dark~ #art

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I've been making good progress on getting the base engine for the game together so I can start getting some content added into it! I've put a lot of time into writing and imp world building lately and I'm eager to get it actually in the game lol. #GameDev#GameMaker

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BGbitebox64games.bsky.social

I've added some poles you can climb on for a quick ride. #GameDev

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BGbitebox64games.bsky.social

#gamedev I'm working on making a tileset for this area, so far I got some more detail in the roof. I was working out how much detail to put into it, but I like this simpler look. I just now need to do the rest of the house. And the trees, rocks, blushes, fence...

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Cool off in the summer heat! Some Bito ice cream art.

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BGbitebox64games.bsky.social

A few more screenshots! #gamedev The last few months of work has been on the backend of the visual novel sections, so my next task is to get some proper tilesets and level art for the overworlds. Not long ago I even made a whole auto-tile system but I barely have any tilesets to utilize it lmao.

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BGbitebox64games.bsky.social

I've used carrd.co to make a few portfolios. It has a nice straightforward interface to add and group text, images, video, ect with options for subpages. It's free to use, but the paid features are dirt cheap (under $20 a year) and worth it imo.

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BGbitebox64games.bsky.social

From my experience a strong portfolio is what matters most, and the piece of paper can help give you great things to put in that portfolio, but it's not mandatory for making great things. I would probably start with trying to make some things on your own first, and think about formal classes after.

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BGbitebox64games.bsky.social

I'd start by just picking up something like GMS2 or Godot and give it a try, they are free to start. Maybe see if there are any local game jams you can join too. Stuff like RPG Maker can be a good way to give it a try without getting too deep in coding. Though other 'no code' engines are not great.

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BiteBox64 Games
@bitebox64games.bsky.social
Makin' an RPG Platformer Dating Sim for PC and Switch bitosboxbash.com/
212 followers35 following17 posts