Flashlights are cool, but you'll start to realize you're wasting screenspace. With your current setup, the walls are always present, always pushing in on the player and giving a sense of having little room to maneuver. Affecting player psychology is as important as limiting their visibility.
I get you. It is a bummer. It was for me at first. I managed to fall in love with my blocky little people, but everyone has their own taste. The way I've personally seen it is that I hope that these blocky little people will enable me to have the really cool realistic people I want one day.
Hell yeah, that looks great. And I can relate. Inanimate things, fine. Living things.. That's why I personally went so low res, so that the living things end up looking like blocky robots, but have just enough detail they look like a person. An alternative is to make very abstract characters.
I really appreciate a horror game whose art style uses a more ambient and distance-based lighting instead of relying on a flashlight where you only see a circle in the center of your screen. You've got a nice vibe going on in your demo there, very good art direction thus far!
Multiplayer implementation scares me. But damn would it be cool to have...
I can't draw either. It's a curse. What I suggest? Get into pixel art. Really low res pixel art. Like 16x16. It becomes less about drawing and more about piecing together a puzzle. The mind does so much more work to fill in the blanks. If you're not fond of pixels, you end up learning to love it!
This is great, I love these sorts of things. I hope you can throw drinks into the faces of unruly customers.
I know your pain. It's especially hard if you've been ignoring social media most your life like I have, and you've been afflicted with horrific social anxiety =D Here's to success, my friend.
This UI has that feeling like I am going to waste a whole three day weekend from 4th grade. Really love the scrolling background, and the subtle shine animation really gives this a good sense of polish. More feedback/movement in animation without it being over the top does wonders for that game feel
The Sims 3 is one of the coolest, most adventurous and interesting entries of the series that runs at about the speed of real time on the highest settings with a good computer.