Convention games are an outlier because the focused, short time frame combined with people paying money to be there — possibly be in your specific event, much less being there in general — means you need a directed experience. But for my regular game this afternoon, I did zero prep in the two /1
Interesting. My prep tends to depend on whether it is something I have written or not. But usually, as I write it: - Read core rules, relevant background; can be skim/refresh if a I know it well - Prepare a situation, locations and r-map of NPCs - Prepare events to push PCs to engage with above
Great article. I like to get my prep sorted well in advance, pregens, handouts & props, usually some maps & laminating. I always have a test run for insights into timing and pacing, although that solo tool you suggest looks interesting. I always read the adventure & my notes again before the con.
Thank you for posting your process. I love hearing about other GMs' techniques.
I agree! I did minimal prep for PF2 and TOR2E starter sets, wanting to run them "by the box" to allow me to evaluate them fairly. As a result, I didn't iron out the rough edges, and short changed my players and me. For what? A stupid philosophical stance. Never again.