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Cri-Z | GameDev
@chriscalation.bsky.social
๐Ÿณ๏ธโ€๐ŸŒˆ | Game Programmer ๐ŸŽฎ | Hobby Artist ๐ŸŽจ
40 followers27 following52 posts
CGchriscalation.bsky.social

no need for horror movies when you work with anim graphs

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CGchriscalation.bsky.social

Just animation things #gamedev

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CGchriscalation.bsky.social

Learning Mass Entity and Crowds #ue5#gamedev

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CGchriscalation.bsky.social

I'm working on some enemy AI EQS stuff... it seems a bit tedious to setup the query though? Especially with data binding values from blackboard keys. I wonder if it's faster to just write custom EnvQueryTests.

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CGchriscalation.bsky.social

Classic

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CGchriscalation.bsky.social

I literally will have to set this up in 1-2 weeks and now I'm scared.

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CGchriscalation.bsky.social

Today's highlight? Foot IK bones that got lost during animation retargeting.

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CGchriscalation.bsky.social

It's been [ 0 ] days since Meta Human caused annoying issues for me. #ue5#metahuman#gamedev

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CGchriscalation.bsky.social

ok... it seems the issue caused by the root scene component. If I let the Body be the root it suddenly works.

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CGchriscalation.bsky.social

Still havent solved this... :(

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CG
Cri-Z | GameDev
@chriscalation.bsky.social
๐Ÿณ๏ธโ€๐ŸŒˆ | Game Programmer ๐ŸŽฎ | Hobby Artist ๐ŸŽจ
40 followers27 following52 posts