A small pool that comes back easily? Could feel like arbitrarily restricting action, or encouraging all players to participate in a scene. That kind of system could work in a zombie survival game where exhaustion and time are a constant threat, but I don't think it fits more heroic games like D&D.
It would very much depend on how it's implemented. Large pool that shrinks over the day and doesn't start giving penalties until it's gone? That could either feel like just forcing short rests and could disrupt momentum in the moment, or it could be a resource management game.
Merry Christmas! I hope all goes well with your Best Of video. Look forward to all you do next year!
I used to be able to type full conversations in my pocket. I very much like the big screen for reading things and watching video, but there's something nice about tactile buttons/switches/dials. Plus I can be looking directly at my phone now and struggle to type. Modern day Gravity 2 phone when?
I don't see the "sadly" part of this, sounds like you're set!
I saw those Pokemon card packs and really thought about getting those! My neighborhood was BUSY. I got like 5 packs of candy, about 100 pieces total, and they were gone in about 20 minutes.