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Dan Bruno
@danbruno.net
game designer
99 followers104 following255 posts
DBdanbruno.net

Well hey, happy birthday!

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DBdanbruno.net

Honestly I am super glad we won't have a bunch of conversations that are like "Rook, is it? Pleased to meet you. By the way, let me just acknowledge what happened in the Witch Hunt DLC for a moment"

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DBdanbruno.net

i only had tillamook for the first time like a month ago and that shit is great

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DBdanbruno.net

(Honestly, though, this is still my favorite project I ever worked on. Maybe I peaked early!)

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DBdanbruno.net

I’m just glad I don’t have to think about the heartbreak of Patrick’s kids asking why he hasn’t run around with them even though the game is on. 😆

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DBdanbruno.net

would love to hear that!

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DBdanbruno.net

Unironically love that Falcom was just completely silent for like twelve hours after the Direct, then posted their usual "good morning" on Twitter, and then an hour after that finally put up a trailer on their YouTube and updated their website and such. Lining up your messaging is for suckers

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DBdanbruno.net

I'm super curious who's publishing this. The localization looks like XSEED's, but the card only listed Falcom itself…if it's internal project, I just hope the ports are solid! Maybe they'll still get PH3 involved since they have experience on that new engine already from the Daybreak games

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DB
Dan Bruno
@danbruno.net
game designer
99 followers104 following255 posts