Played and beat Dead Island and Riptide over the last week. Both good games but riptide should have just been a DLC.
Dead Island was and still is the best zombie game ever made. Been playing it again on my Steam Deck and it’s an absolute blast even this many years later.
The whole discussion about player falloff after any game has been out for a month is just completely asinine. Every game experiences this with the exception being live service games that have waves of usage every time a new season releases.
Something that annoys me about modern gaming is the whole Early Access argument against criticism. This is especially true with games that have been in early access for years with zero plans at ever releasing a full product. In all honesty early access should be criticism time for games.
I used to think that I just didn’t really like platformers but more recently I’m starting to realize it’s just that the platformers I grew up playing just weren’t actually all that good. There are exceptions: Contra Super Mario Bros Sonic Etc But many others were just bad…really…really…bad.
If you want the MySpace feel just lock yourself in a neon colored room while playing midi versions of the most annoying songs your friends love. Then I need to to obsess and stress about the number 8 way more than is healthy for anyone to do.
Wheel of Time on Amazon is the absolute worst book to video adaptation I have ever seen.
Going live with some Phasmophobia in about 15 minutes! twitch.tv/thedogfacedg...
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It's such a common comment that people make about MMOs. Like one I was looking at the top comments were that the game is fun once you finished the story and maxed out your character. Which at minimum was around 120 hours. Like...wtf?