I helped make Bass Invaders! A narrative rhythm game where you, as the last hope of an earth facing an apocalypse of crystalline invaders, fight back using the power of music! There's a free demo! store.steampowered.com/app/2738680/...
Infinite Rhythm Action. Join Ace and PZO-116 as they repel alien invaders whose only weakness is music. Battle using any song from local files or online video with automatic beatmap generation. Nail t...
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A journey of flavors and friendships awaits you in your cozy, customisable food truck! Forage for fresh ingredients to create your own menu, then feed tummies and souls with home-cooked meals. Change ...
Thanks for reminding me I need to check them out! I've only heard PowerNerd from his new stuff.
You can probably do something using the World Position in the shader - use that to pick a random colour or window texture.
It's been in the conception and testing phase for 3 years or so, I have yet to commit to an engine version and put a bunch of time into it. Got a lot of sketches and notes on paper though 😂
I liked the approach in games like Nier Automata, where there's some overlap between playthroughs, the levels are the same, but the contents / NPC's are different. Essentially takes place in a different time. It's a lot of work though 😄
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youtu.be/g60bPpXEq9Q?... Setting Sail Coming Home from Bastion. Supergiant has done so many incredible soundtracks, but this will always stick with me.
YouTube video by Supergiant Games
Starbound is a nice sci-fi take on Terraria.