AE
Andrew Elmore 💽
@elmore.zone
visual (+ui/ux) designer & composer of video games
he/him — Seattle, WA
Prev:
studio visual designer @ bungie
Portfolio:
elmore.design
music (bandcamp):
satellitesound.net
reel:
youtu.be/SzeH4I37UVs
Video Essays:
youtube.com/@mythicresonance
1.4k followers722 following13k posts
kicked out of the video game industry for trying to put "Waw!? And now, what's going on!?" on the key art of every game I work on
Waw!? Is this the Toh Shin Den ?! 闘 神 伝
I know it's wrong to think like this but 90,000 polygons a second still sounds like a lot to me. You could make a Ridge Racer out of that!
Man, games should brag about a 90,000 polygons per second kind of stat now. It wouldn’t have to even be impressive in context, I just bet there’s some way crazier numbers that would sound super badass in isolation
tired: battle royale wired: battle arena
AE
Andrew Elmore 💽
@elmore.zone
visual (+ui/ux) designer & composer of video games
he/him — Seattle, WA
Prev:
studio visual designer @ bungie
Portfolio:
elmore.design
music (bandcamp):
satellitesound.net
reel:
youtu.be/SzeH4I37UVs
Video Essays:
youtube.com/@mythicresonance
1.4k followers722 following13k posts