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Ted 🔜 NZGDC
@esdin.net
ADHD ◈ They/He ◈ Games Person ◈ DRE @ Meta Quest ◈ Married to @jennatar.bsky.social Hi there, I’m Ted! I help folks make their games better esdin.net for mentorship, dev chats, and me
1.9k followers1.3k following6.4k posts
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I made it pretty.

The 5 "Ancestors" from Avianos above text that says "How To Avianos"
There are three RESOURCE types:


Seeds
Used  to RECRUIT UNITS

Bones
Used for MIRACLES

Workers
Used primarily to BUILD BUILDINGS but can also be used for some RECRUIT phases.




Upgrading PRODUCE actions will add more resources, and additional types.
Unit Types (names my own)


Basic Birb 
Birb with a sword. Dies pretty easily, but does its job. Counter with anything.

Birb Archer
Ranged, Birb with a bow and arrow. These slap in the early game. Counter with Birb Knights

Birb Knight
Birb with a sword and shield! Immune to arrows, better defense than Basic Birb. Counter with bombers

Owl Wizard
Ranged, Birb with a staff. High damage, low fire rate; great against Bombers. Counter with numbers

Bomber Birb
Ranged, flying. Immune to melee. Lobs bombs at things. Counter with ranged units
The ancestors again, with their actions listed


REXADON 
Produce, Recruit, Move

STEGNAR 
Move, Build, Recruit

BRONTOR
Produce, Build, Miracle

QUETZAL
Muster, Move, Trade

TRILOCK (yellow triceratops)
Produce, Recruit, Miracle
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TN
Ted 🔜 NZGDC
@esdin.net
ADHD ◈ They/He ◈ Games Person ◈ DRE @ Meta Quest ◈ Married to @jennatar.bsky.social Hi there, I’m Ted! I help folks make their games better esdin.net for mentorship, dev chats, and me
1.9k followers1.3k following6.4k posts