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Filip Rachůnek
@fencerdevlog.bsky.social
📖 Get my Godot 4 book: bit.ly/godot4book 😎 Follow my YouTube channel: www.youtube.com/@FencerDevLog I have a passion for crafting games, designing 3D assets, composing music, and sharing insightful tutorials on these subjects.
6 followers2 following40 posts
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The algorithm would probably be a bit different. But this is more of a visual effect, the shader is not meant for actual printing. Or at least I haven’t tried it. 😎

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This time, I would create another 2D post-processing filter that could be useful if, for example, we want to display a newspaper article with a color image in our game, which should look like it was printed on an inkjet printer. www.youtube.com/watch?v=W5Pb...

Godot 4: Color halftone shader (tutorial)
Godot 4: Color halftone shader (tutorial)

YouTube video by FencerDevLog

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FRfencerdevlog.bsky.social

This time, I didn't have time for anything complicated because we're in the middle of releasing our game, which is quite a time-consuming activity. But who knows, even a simple effect can end up being useful. Let's take a look at how we can implement a digital burn. www.youtube.com/watch?v=ut8r...

Godot 4: Digital burn shader (tutorial)
Godot 4: Digital burn shader (tutorial)

YouTube video by FencerDevLog

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FRfencerdevlog.bsky.social

Hello everyone! We already have one rain shader, so why not add another one? This time it will be based on a slightly more complex algorithm, but it will allow for much more customization and won't suffer from visual artifacts. Let's get to it. www.youtube.com/watch?v=GMSK...

Godot 4: Vertical drops shader (one more rain tutorial)
Godot 4: Vertical drops shader (one more rain tutorial)

YouTube video by FencerDevLog

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FRfencerdevlog.bsky.social

As I promised, I'm returning to this technology once again, and this time we'll use it for an alternative method to detect edges in our 3D scene. The result will be an effect that resembles a pencil drawing on paper. Let's take a look at how something like this works. www.youtube.com/watch?v=kJ7A...

Godot 4: Edge detection in 3D (tutorial)
Godot 4: Edge detection in 3D (tutorial)

YouTube video by FencerDevLog

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FRfencerdevlog.bsky.social

A few months ago, I created a tutorial for generating a simple two-dimensional grid, and recently I thought it would definitely be useful if we could do the same as a projection into the third dimension. Let's take a look at how such a shader works. www.youtube.com/watch?v=fu9Q...

Godot 4: 3D grid shader (tutorial)
Godot 4: 3D grid shader (tutorial)

YouTube video by FencerDevLog

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Would you like an inexpensive rain effect to enhance the 2D scenes in your game? We already have the particle rain, which I demonstrated in one of the previous videos. What I'll show today might not be perfect, but the shader itself is very fast. Let’s do it. www.youtube.com/watch?v=EvE8...

Godot 4: Yet another rain shader (tutorial)
Godot 4: Yet another rain shader (tutorial)

YouTube video by FencerDevLog

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FR
Filip Rachůnek
@fencerdevlog.bsky.social
📖 Get my Godot 4 book: bit.ly/godot4book 😎 Follow my YouTube channel: www.youtube.com/@FencerDevLog I have a passion for crafting games, designing 3D assets, composing music, and sharing insightful tutorials on these subjects.
6 followers2 following40 posts