GD
Game Developer
@gamedeveloper.bsky.social
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
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Kitfox co-founder says four-day weeks are 'unmatchable' when retaining employees
Kitfox co-founder says four-day weeks are 'unmatchable' when retaining employees
'For retention, four-day work weeks are unmatchable. When asked, half of Kitfox staff said they would need at least double [pay] to consider, maybe, going back to five days.'
Tanya Short stay winning!
Kitfox is one of the most forward thinking studios out there, inspiring to see and an example for us all to follow.
the 4 day work week is so obviously needed. Though I'd love some flexibility between 4 day work week or spreading those hours over 5 days.
GD
Game Developer
@gamedeveloper.bsky.social
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
14.1k followers14 following2k posts