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Graham Reznick
@grahamreznick.bsky.social
🎥Filmmaker(DEADWAX, I CAN SEE YOU) 🕹️Gamewriter(UNTIL DAWN, THE QUARRY) 💽Sounddesigner ( X, HOUSE OF THE DEVIL) 🎛️🎛️🎛️Synthesizermanipulator🎛️🎛️🎛️ linktr.ee/grahamreznick
282 followers286 following362 posts
GRgrahamreznick.bsky.social

This is also a good time to mention that Larry and I (bizarrely) got a 2017 Guinness World Record for the script. We never actually received a certificate, which would make me a living god in my 8 year old’s eyes, so if anyone knows anyone there who can make this happen…

Guinness World Record entry: “Longest script for a graphic adventure game
Screenwriters Graham Reznick and Larry Fessenden (both USA) wrote 1,000 pages of dialogue for Until Dawn (2015), reduced from an initial 10,000-page outline. The script's epic length was in part owing to the game's extended development period. It was originally announced as an action title back in 2012.”
2017 Guinness World Records book, Gamer’s Edition
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GRgrahamreznick.bsky.social

I wonder if the Glass Eye Pix movie posters, like House of the Devil, will appear again in the cinema room…

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GRgrahamreznick.bsky.social

Hopefully the whole Supermassive Games team is credited for their incredible work as well - Larry and I were just a small part. I have mixed feelings about the need to remake a game less than a decade old but I’m very stoked new players will be drawn in to the experience!

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GRgrahamreznick.bsky.social

The UNTIL DAWN remaster/remake comes out tomorrow and it does look like they’ve kept Larry and my screenwriting credit, as well as my voice cameo as the radio DJ after the credits (a role I’m open to reprising for the film, hint hint x100).

Until Dawn title card: Screenplay by Larry Fessenden and Graham Reznick
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I can’t stop thinking about the montages, either. Pure audio-visual cinematic dopamine. We need more, not less, of this kind of magic.

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GRgrahamreznick.bsky.social

I haven’t seen enough chatter about how unbelievably great the sound design and mixing is in Megalopolis, so, fyi, the sound design and mixing is unbelievably great in Megalopolis so many ambiences in every surround, just a true delight

Theater #16 sign for Megalopolis, 11:50.  And a title over it, “It’s Terrific!”
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GRgrahamreznick.bsky.social

*fun fact, in 2015, Larry Fessenden and I were the penultimate guests on Emily and Kumail's seminal podcast The Indoor Kids, for UNTIL DAWN. There was almost no US promo of the game and they had us on, which was huge, huge boost for us. Heroes!

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GRgrahamreznick.bsky.social

Whoa! We're dropping TWO new eps of Visitations today? Absolute joy to cut these companion pieces. And by joy, I mean, exceptionally difficult, because why cut a single thing these legends have to say?! First up is writer/producer @emilyvgordon.bsky.socialpodcasts.apple.com/us/podcast/1...

13. Emily V. Gordon
13. Emily V. Gordon

In the first of a two-parter with the dynamic duo behind The Big Sick, Elijah and Daniel visit with writer Emily V. Gordon to discuss the art of the pornographi

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GRgrahamreznick.bsky.social

heck yeah I will

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GR
Graham Reznick
@grahamreznick.bsky.social
🎥Filmmaker(DEADWAX, I CAN SEE YOU) 🕹️Gamewriter(UNTIL DAWN, THE QUARRY) 💽Sounddesigner ( X, HOUSE OF THE DEVIL) 🎛️🎛️🎛️Synthesizermanipulator🎛️🎛️🎛️ linktr.ee/grahamreznick
282 followers286 following362 posts