Always blows my mind how much amazing work gets buried and forgotten when games get cancelled. I'd love to see studios offer their laid off staff licences to assets they worked on for their own projects/folios, or even better open source stuff. Would never happen but a boy can dream.
Overheard on the self build barn conversion: 🤔 "Do I want internet more than water?... Yes I think I want internet more than water"
Concurrent users 👍
This is it, happy 1st October all. The start of the final quarter we've got to survive, before the games industry money gods return and everything gets easy right? Right?! 👀
Been off twitter so long, I've re-internalised my inner monologue. Fortunately, insomnia is seemingly a thing again so... *Eyebrow wiggles at bluesky*
The @gibiz.bsky.social HR Summit was brilliant yesterday. The games HR community are lovely (and tired) and more games leadership folks need to go next year to listen to and support their people-people
I've not really got going on here yet, but we're Twitter buds ♥️ I intend to post games industry adventures, but no promises not to let my #vanlife#barnconversion hype slip through on occasion too...
Ok, not to be all British or anything but this morning it's -1. In September?!
almost like how Steam probably wants you to get wishlists, organic and community driven... 🤔
Super interesting, thanks for sharing 🙌 Did you notice if wishlist velocity was a correlating factor? I.e. how many wishlists were coming in on average per month at point of release? I'm doubtful it would have any significant impact, but curious 🤔