Today I wrote a meditation on the complexity and conflict that defines TTRPGs, and how to write and edit them with that in mind. playfulvoid.game.blog/2024/09/17/e...#osr
So much editing "advice" given in TTRPGs is basic copyediting advice. An example is Sams’ recent post, but it’s just one example among many. Why? RPGs aren’t journalism, so the AP Stylebook (or New Yo...
The examples are so good! I love this
Nicely said. Mastering Dungeons had an interesting discussion on differences in the use of highlighted terms between the 2014 and 2024 PHBs podcasts.apple.com/us/podcast/m...
Episode 206 of Mastering Dungeons! Main topic: 2024 5E Conditions and Greyhawk’s Regions! We examine the design goals of conditions and how they have changed
Interesting read and good contrast to the other article making the rounds. I like seeing the push and pull between formalism and experimentation in TTRPGs these days.
This is such a good blog. Great job and thank you for sharing