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inkle
@inklestudios.bsky.social
Independent developer of narrative games; creators of ink. A Highland Song, Forever Labyrinth, Overboard, Heaven's Vault, 80 Days, Sorcery! and Pendragon. Coming soon: Miss Mulligatawney's School for Promising Girls. www.inklestudios.com
590 followers39 following65 posts
Iinklestudios.bsky.social

This is the first post-Twitter year so please share and help us tell people it exists

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Reposted by inkle
Rbenjymous.bsky.social

How about a game like Lemmings, but your only controls are trying to start rumours with preschoolers about what the adults are up to. Adult A has chocolate Adult B is actually a monster

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Reposted by inkle
JIjoningold.bsky.social

Develop posted their talks from 2023, which means my keynote on replayability, Gene Wolfe and Pringles is now up, should that sound like fun. #narrativedesign

Further Up and Further In: Making Richer Gameplay Narratives
Further Up and Further In: Making Richer Gameplay Narratives

YouTube video by Develop:Brighton

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Reposted by inkle
Iinklestudios.bsky.social

Friends! A limited number of early applications are open for MISS MULLIGATAWNEY'S SCHOOL FOR PROMISING GIRLS! If you're interested in seeing the school buildings and meeting some of the students - and reporting back on what you find - please drop a note to info@inklestudios.com

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Reposted by inkle
JIjoningold.bsky.social

Hopefully I’m now far enough through core testing that I can start to add the weird edge case shit to this game. One thing I love love love about text driven storytelling is adding content - ideas, jokes, scenes, characters, alt solutions - can be a thing you do *after beta*

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Reposted by inkle
GDgamedeveloper.bsky.social

A photo mode in a 2D game? Joseph Humfrey makes the case, telling us how inkle designed one for the platforming exploration game A Highland Song

Deep Dive: How custom tools made the 2D photo mode of A Highland Song sing
Deep Dive: How custom tools made the 2D photo mode of A Highland Song sing

Photography isn't just for 3D games. Here's how inkle gave players a dynamic photo mode in a sidescrolling exploration game.

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Iinklestudios.bsky.social

That said, 1929 is exceptional and by 1931 the Dixie / New Orleans sound has given way to something much more confident and those games are going to sing (sing sing)

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I
inkle
@inklestudios.bsky.social
Independent developer of narrative games; creators of ink. A Highland Song, Forever Labyrinth, Overboard, Heaven's Vault, 80 Days, Sorcery! and Pendragon. Coming soon: Miss Mulligatawney's School for Promising Girls. www.inklestudios.com
590 followers39 following65 posts