classic!
What sort of adventure are you writing? or what are the broad strokes of the story?
Nice! The group I'm running is in the middle of the last encounter. I'm not sure what I want to do next. Might take a short break and wait for the next patreon packet, and see if anything in that inspires something.
Assassin's carry magical items, like a lantern, bell or jar, that they can use to trap the soul of the ones they killed. Making it impossible to raise them from the dead unless found.
Gotta catch the VoD but always enjoy getting updates on the game and your Insights on why you did what you did!
Loving this comic!
I like this, I want the world to feel real and lived in. Players should feel like they can go off and explore a place or idea, but that doesn't mean that there is always going to be something relevant to them at the end of it. Granted it is a game so it should probably still be interesting,