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JL
James Lee Animation
@jameslee.bsky.social
mail@jameslee.art ║ 𝐍⊘𝕩 ║ ₫␛ri₱˦ⁱₒn⌥␀_____..__⌿⟿
20.5k followers53 following34 posts
JLjameslee.bsky.social

Question for Artists. For Lineart, do you prefer tighter roughs? Or do you mostly wing it?

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TWblendertoya.bsky.social

I wing it since because of how I render, you don't normally see it

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Kkoibutapollo.bsky.social

Usually I'm pretty happy with the rough but with bigger peices I'm definitely winging it 100%

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Amolrcore.bsky.social

not sure. im experimenting

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ASalexcmers.bsky.social

I wing it with slightly cleaned sketches, mainly because the whole starting from scratch aspect of sketching makes it the hardest part of the process for me.

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Bonewanderingbee.bsky.social

I have a bad habit of winging it. A vast majority of the time, having detailed sketches has resulted in me producing some of my best work. But then 95% of my works I just try and do half the drawing during the lineart phase and it looks like crap.

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dirkledoggo.bsky.social

Its kinda a bit of both, if its specific body parts then its tighter roughs but everything else is mostly a wing it situation. Different parts of designs need different care put into them afterall.

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miurakachii.bsky.social

for digital, tighter roughs! but for traditional, i find myself winging it more recently changed my sketching process on digital too, so it might just turn into winging for both at one point!

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Wing it all the way, making it look good comes later

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STlittlemxstar.bsky.social

I wing it ngl lol

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Dddoodlely.bsky.social

I like to think that my sketchs are just suggestions, I follow them most of the time but once in a while I just wing it-

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JL
James Lee Animation
@jameslee.bsky.social
mail@jameslee.art ║ 𝐍⊘𝕩 ║ ₫␛ri₱˦ⁱₒn⌥␀_____..__⌿⟿
20.5k followers53 following34 posts