BLUE
RU
Russell Umboh
@leumbono.bsky.social
20 followers29 following54 posts
RUleumbono.bsky.social

So many pets to choose from... wonder what's going to be my favorite 🤔

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RUleumbono.bsky.social

#SmallGameStudio The crunch definitely took its toll on my body (basically had to pull 2 all-nighters 😆) and some of the polish on my game. I didn't manage to get the dialogue system I wanted in but that might be something I tackle over the summer!

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RUleumbono.bsky.social

ooh, that looks a like a huge improvement from the beta build!

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RUleumbono.bsky.social

#SmallGameStudios ...definitely need to dedicate some crunch time to get this all in by the final deadline next week. Hopefully, GDAC's playtesting sesh tomorrow'll help with that in some way.

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RUleumbono.bsky.social

#SmallGameStudio Another thing I want to do is to get the rest of my art in, particularly animation sprites. Dialogue is also going to be really important, so I need to get on that ASAP. Unfortunately, I am super busy this week and one of my classes will be having an early final on Thursday so...

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RUleumbono.bsky.social

#SmallGameStudio I definitely want to get menu transitions in combat done by the end of the week. This'll help the player visually in terms of knowing when turns start and end, and also injects a bit of juice into the overall gameplay!

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RUleumbono.bsky.social

#SmaGameStudio I just realized I forgot to do my Blue Sky posts for the week so here goes my rapid-fire thread about some ideas for my plans for the week!

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RUleumbono.bsky.social

#SmallGameStudio I've gotten my grid generation to work! It ignores all obstacles in the way as well, so there's a neat way to prevent the player/enemies from moving into them in combat. Now to actually code the battle system 😭

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RU
Russell Umboh
@leumbono.bsky.social
20 followers29 following54 posts