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Locomalito
@locomalito.com
Hobbyist developer of traditional video games: Maldita Castilla, Hydorah, The Curse of Issyos, Gaurodan, l'Abbaye des Morts, Darkula, Verminest, 8bit Killer and more… locomalito.com
846 followers62 following297 posts
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I've been working on a game with a 384x216 (16:9) resolution for years. Yesterday I changed it to 288x216 (4:3) out of curiosity, because I always say action sidescrollers work better on a close range and... wow... The action was waaay better with the latter. So much that I can't go back now :}

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Perdón por cambiar de idioma, pero... ¿Por qué especifícamente esas resoluciones?

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Locomalito
@locomalito.com
Hobbyist developer of traditional video games: Maldita Castilla, Hydorah, The Curse of Issyos, Gaurodan, l'Abbaye des Morts, Darkula, Verminest, 8bit Killer and more… locomalito.com
846 followers62 following297 posts