So over on Threads, D&D weirdos are getting mad at me for saying: “If you’re not having fun engaging with a rules of a (TTRPG) game, you should find a game that excites you” Causr they can’t conceive of a game being better than their big mess of a war game, so obviously everyone else is wrong
I'm certainly okay with fudging a rule, then revisiting book to confirm the intended rule, then discussing it with my group. And then discussing if we like the fudge better and want to use that moving forward, or not.
The 5e stans are convinced that the phrase "play another game" is violence.
"Gatekeeping" when you tell people to come out of their walled garden and go to the park.
It spun off of someone else’s post saying “Keeping the game moving is more important that rules accuracy” And I don’t have the heart to tell them that: 1) the vast majority of games made by people that aren’t corporations don’t have the density of rules that there’s “rules questions” like that
I've encountered a similar backlash. They like to present the false dichotomy that any non-D&D game is apparently some self-published, single-page game about prose and feelings. It's exhausting. I've stopped engaging with the D&D crowd, in favor of smaller TTRPG scenes.
In all honesty there are many non-d20 games with more convoluted and complex rules out there. But I agree that one should look into switching to another game if they don't have fun with the one they got.
Wild that this is a controversial opinion.
There are D&D players to whom D&D is the whole hobby. Not TTRPGs, just D&D.