damn hawken tuah dropped??
sorry for yapping i wrote this while waiting for a build to pop
CONCLUSION i think there's value in these games of course, and i certainly have a lot of fun playing them for the first few hours just, after a while i have to decide whether to keep slogging on or not. i don't think that's *inherent* to the genre, rather a design problem that isn't being solved
that's a big part of what makes me feel like i'm wasting my time with some of these games. in hades or spelunky, if i play well enough, i can win on my *first run*
i can reference Hades til the cows come home but in that game you are simultaneously improving your roguelike decision-making AND your skill at combat. runs get faster because you are better (and you get more abilities to kill enemies faster)