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Mystic_Ode
@mysticode.bsky.social
I'm sharing the media I enjoy youtube.com/@Mystic_Ode
10 followers5 following25 posts
Mmysticode.bsky.social

That's incredible.

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Mmysticode.bsky.social

I'm amazed and I wish I could draw Yorda without reference confidently.

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Reposted by Mystic_Ode
Yyokaiy.bsky.social

I'd say there is, at any given time, like a *pretty* good chance I'm working on a drawing of Yorda. (Some of which have never seen the light of day.) I just like her, I don't know. She's definitely one of the handful of characters I can draw reference-free at this point. Finished this last weekish.

Yorda from the game Ico, sitting in a window. Outside and beyond her, we can see a view of a castle in the mist, and a flock of birds in the distance.
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Mmysticode.bsky.social

I never would've anticipated this, but I really appreciate the advocacy!

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Reposted by Mystic_Ode
JSeslinchis.bsky.social

Buenos manuales

Manuales de REZ e ICO. El primero muestra una figura femenina rodeada de mariposas. El segundo muestra un boceto de elementos arquitectónicos del juego.
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Mmysticode.bsky.social

You might be surprised to learn the American version was the 'original'. Or at least it was the first. It was developed by a third party packaging firm that Sony hired. Team ICO later made the Japanese/European box art themselves when the game was ready to release in Japan that December.

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Reposted by Mystic_Ode
NVnosolobot.bsky.social

Ico was released on this day 23 years ago 🏢 Team Ico 📅 24/09/2001 🖥 PS2 #videogamesIco was released on this day 23 years ago 🏢 Team Ico 📅 24/09/2001 🖥 PS2 #videogames

Ico was released on this day 23 years ago screenshot
Ico was released on this day 23 years ago screenshot
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Reposted by Mystic_Ode
Aanodynesix.bsky.social

Please consider checking out this stream raising money for the Palestine Children's Relief Fund (www.pcrf.net@thejenna.bsky.social@jacobgeller.bsky.social will be kicking things off at 3pm ET on the 27th.)

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Mmysticode.bsky.social

Sony's American Branch wanted the game out sooner and that determined the fate of the game's box art in the states. Since Team ICO was too busy developing the game they weren't finished with, Sony entrusted the packaging (box art and manual design) to a third-party.

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Reposted by Mystic_Ode
KKkonnichibot.bsky.social

You were there. #ICO

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Mystic_Ode
@mysticode.bsky.social
I'm sharing the media I enjoy youtube.com/@Mystic_Ode
10 followers5 following25 posts