BLUE
K
Konstantin
@pastyistasty.bsky.social
Lead technical producer of The Elder Scrolls Online. AAA, indie, and serious games dev.
134 followers24 following28 posts
Kpastyistasty.bsky.social

Hey hey hey, those CEOs did the important work of realizing that artists can make them millions of dollars then just be fired.

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Kpastyistasty.bsky.social

Seeing this on an arcade screen, you'd know the fighting game you were about to try for the first time is gonna kick ass.

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Kpastyistasty.bsky.social

I've muted a few terms, and hit the "Show less like this" button like mad. I have no idea how bs can even tell that most of these are pet pictures.

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Kpastyistasty.bsky.social

@griffinmcelroy.bsky.social@justinmcelroy.bsky.social Relevant to your interests/suffering

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Kpastyistasty.bsky.social

You finally got me, bin boy

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Kpastyistasty.bsky.social

... I'm glad somebody said it. It's good, but the hype is wild. Maybe it's coming from people who don't play roguelikes finally trying one because Poker is a welcoming theme.

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Kpastyistasty.bsky.social

Depends on the situation. If a player is digging up their NES, then yeah, they should expect to look up outside info or the manual. But if a publisher is releasing an emulated retro collection, they should be the ones to provide the manual and highlight its availability.

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Kpastyistasty.bsky.social

I don't think LED's are consistent to wattage in that way. Gotta learn the lumen values.

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Kpastyistasty.bsky.social

Nah, dude. The manual is where you get the story and know that the first thing you do is look for dungeon entrances that you're expected to do in a certain order. There's a full guide to reaching the first dungeon, and a map to reach the second. Check it out: www.nintendo.co.jp/clv/manuals/...

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Kpastyistasty.bsky.social

The hard part is the lack of initial direction, and the info that only exists in the manual.

1
K
Konstantin
@pastyistasty.bsky.social
Lead technical producer of The Elder Scrolls Online. AAA, indie, and serious games dev.
134 followers24 following28 posts