Part 1 of 4 in the Skull Barrel Project - full stream is now available! This project stems back to 2018, thought it would be a fun way of hyping myself to get back to streaming to make some of my old streams public😊 youtu.be/acqoPn05XV8
Part 1 in the Stylized Prop Creation of the Skull Barrel that I made while streaming on Twitch. This is one of the first props I made while live streaming, I...
Every few weeks I do discord critiques with the community. Basically it is two hours of feedback on work happenings from the Dinusty Empire Discord. I rather enjoy these, maybe you will too. youtu.be/d9oBG1MZuvQ
WEEK 38 / Critiques / 2023Taking a look at your guys stuff in the discord. its a long one! Buckle up!Thank you for your Patreon support. If you need to get...
I created a guide to setting up a neutrally lit scene in #UnrealEngine#gameartwww.dropbox.com/scl/fo/wg97s...
I am feeling pretty poorly, but I wanted to do something productive so I worked on this peeling paint material a little more today. Still a WIP but it's getting there. #gameart #SubstanceDesigner
Looking dope, I see those basing materials sneaking in there! Hyped to see what you end up with. I’ve been experimenting & hoping to have bits to show in the near future too!
Hey everyone! First post here, and this is what I'm currently working on 😄 This Unreal Engine 5 environment is inspired by a real life location I go to every summer in France 🤟 I've recently finished the art blockout as seen below, and I'll try to keep this post updated with my progress 🙂
Here is a Gravel Road material I did with SubstanceDesigner. The base was procedural and I scatter few pieces I sculpted with #zbrush. More infos here, www.artstation.com/artwork/5vaeaw #SubstanceDesigner #Texturing #textures #EnvironmentArt #artstationhq #madewithsubstance