First commit was last October. Hit v slice for a demo and all the systems functioning to where I'm mostly just working on zone/quest/character design aside from zone specific mechanics as they come up. I also have a decent amount of free time to dedicate to it when I'm focused on the project.
Looks rad and always down for some catacombs!
I haven't fallen down the stairs again but I did actually finish a teaser trailer. Gameplay trailer soon(tm).
YouTube video by Poubelle Games
Hollow Veil is a cursed and volatile place where eons of ancient energy soaking into the ground created a landscape of lush forests, thriving farmland as well as horrific domains desecrated by chaos. Try out the demo on Steam :)
Search for ancient knowledge, face off against the supernatural, and solve the mysteries plaguing the land of Hollow Veil. The forces of chaos are rising and you may be the only living being that can ...
Amazing love the style!!
Getting the steam presence and demo out was a big milestone. It feels great to have even a still somewhat rough slice of the game out in the world. Now to start building the rest of it :) first up is the debacle a town away. fortunately there's a handy sewer to get around it
Hollow Veil is a cursed and volatile place. Eons of ancient energy soaking into the ground has created a landscape capable of nurturing farmland or splitting open and spewing chaos spawn. Try out the demo now on Steam: store.steampowered.com/app/2935690/...