C
#SmallGameStudio So I still haven't been able to figure out the enemy going through walls thing (that'll have to be left for the final submission) but for now lets just say the enemy is a ghost, cuz why not.
C
#SmallGameStudio So I still haven't been able to figure out the enemy going through walls thing (that'll have to be left for the final submission) but for now lets just say the enemy is a ghost, cuz why not.