SK
Sam "ProXy" Kolins
@spectreproxy.bsky.social
i liked the part where I said "IT'S PROXIN' TIME" and ProX'd everywhere on Bluesky
7 followers24 following14 posts
same with Godot, which is really good, but from what I've seen it's just not ready for primetime yet
the scattering of this massive hub of gamedevs, even if it's individually beneficial for most engines that receive those devs, seems bad for the industry as a whole. if there was a more user-friendly way to modularly build an engine out of third-party parts it wouldn't be so bad
SK
Sam "ProXy" Kolins
@spectreproxy.bsky.social
i liked the part where I said "IT'S PROXIN' TIME" and ProX'd everywhere on Bluesky
7 followers24 following14 posts