collaborative setting, and Tabletop Scotland, where I continue to connect with fellow enthusiasts and contribute to the growing TTRPG scene. #ttrpg#ttrpgs#gamedesign#gamedevelopment#gamedeveloper#worldbuilder#gamedesigner#writer
Lots of new followers this weekend so I guess an intro post is in order. I'm Chris, I'm a full time RPG writer best known for my solo journaling game The Wretched. I'm also a musician, layout artist, and developmental editor. I do a lot. Buy stuff: loottheroom.itch.iowww.bissette.co.uk
Fun fact about me: I was a cultural consultant for Riot Games for the Valorant character Harbor. I helped w/ his: - Costume design - Hometown origin - Codename I was the reason his powers came from his bracelet as it can be both an accessory as well as have multiple important meanings by context
This *so* hard. I see a lot of TTRPG creators saying they can't "get traction" here and most of the time it's because their feeds are full of nothing but their own posts. Boost your peers, interact with your audience, and you'll see why so many folks are singing this platform's praises.
using original mechanics (still in testing), which add depth to character development and storytelling. In addition to my development work, I have participated in events like D&D in a Castle, where I’ve had the opportunity to engage with the community in an immersive, 🧵
and advanced technology, with influences from “Dune,” “Foundation,” and other iconic works of speculative fiction. One of my key projects, “Project Darkstar,” explores these themes in a universe filled with political intrigue, cosmic horror, and transhumanist elements,🧵
autistic, has ADHD, and is non-binary, I place great importance on ensuring that TTRPG content is both accessible and representative, and I strive to make my work as inclusive as possible. My projects often draw inspiration from science fantasy and space opera, blending elements of mysticism 🧵
cinematic experiences for players of all backgrounds. I specialise in developing settings, mechanics, and modules that emphasise player agency, avoiding harmful tropes, and delivering rich narratives that resonate deeply with both newcomers and seasoned players. As someone who is disabled, 🧵
Time for an updated bio! I am a TTRPG developer, writer, and consultant based in Edinburgh, with a strong focus on creating inclusive and culturally sensitive content. My work in tabletop role-playing games is driven by a passion for ensuring accessibility and diversity, while crafting immersive, 🧵