Why take damage when you can just compress?
Historically yeah, but Elden Ring really threw a wrench in that with countless "can I make this one?" cliffs
Hell, I'd say it goes deeper than just what they find personally appealing. These are the dudes that'll immediately hamstring their "friend's" budding romance by insulting anything/everything about the appearance of a woman their "friend" is pursuing. It's like a singularity of toxic masculinity
They've spent so long doing nothing but watching anime and brainrotting themselves on Twitter that they'd probably transvestigate any of the 80s/90s/00s top actresses for having too much chin
Hell, even old Lara had a squareish jaw
Eclipse: Second Dawn for the Galaxy's control mechanic is the closest I can think of but I'm not sure that's what you're after. Actions and controlled territory increase the upkeep cost for the round, and you can handle bankruptcy by giving up territories until you're within what you can afford
Also with a game you're usually at least engaging your brain. You're solving puzzles, navigating platforms, figuring out how to beat that hard fight, learning about the characters, or just exploring the world I'm admittedly biased, and obviously forgoing social obligations for screen bad, but still
Well also he's explicitly a she in the show.
Nah, Arkane Austin was absolutely hemorrhaging talent during Redfall development and completely contrary to Arkane's prior work patterns. To me, it looks like Bethesda was bullying them into making Redfall as a part of a package to appeal to Microsoft.