watching a VCF presentation on the history of Imagic, the second third-party developer (ever?!) after Activision, they made games for Atari and Intellivision and had the coolest box art, photographs of funky models representing the gameworlds
In the second video of the URegensburg DAS|LAB's "Videogames as Folk Worlds" Symposium series, @domford.bsky.socialwww.youtube.com/watch?v=2hks...
YouTube video by DASLAB
Cool! Good to see other people are crazy enough to go to the roots of cosmology for their gameworlds!
Golly, I hate how much time I waste pushing individual vertices around. I'm really hoping to finish my first UV sphere this year!
Gameworld Interfaces By Kristine Jørgensen mitpress.mit.edu/978026202686...direct.mit.edu/books/book/2... "An investigation into computer game interfaces, both naturalistic and symbolic, and the distinction between gameworlds and other kinds of fictional worlds"
I am about to start playing Total-war Warhammer 3. I feel like I will 'go' to the other world to do this: I am not there to win, but rather for a sense of place. #gamedev#gamedevelopment#gameworlds#gaming