Either that or Daggerheart continues to dominate my brain and I make a Metaphor ReFantazio campaign frame for DH with custom magic democratic election mechanics. :P
We may not be running a full Beast World campaign just yet, but Delver's Guide has been a great resource in getting our #Daggerheart#TTRPG game, really.
I'm lucky to be part of this group and to call them friends. We're all learning #Daggerheart, but Revealing is killing it as GM! (Killing *it*, not us, not with rolls like that 😈)
There is no work that I’m more proud of right now than leading a group of friends through a #Daggerheart#TTRPG, they’re breaking my plans at every possible turn).
All three PC groups all together fighting in a setting defining event. Daggerheart approaches perhaps lol #CriticalRole#CriticalRoleSpoilers
I make MS Paint tracpad drawings during tabletop sessions- my partner's Heart character after breaking his arm An OLD World NPC, my goblin, and a friend's elf as they approach the king Don't worry about it One of my Daggerheart players' bard characters
The group traverses the dangers of the wilds in Daggerheart: The Broken Spine, episode 11, now on YouTube! #TTRPG#Daggerheartyoutu.be/Bk0wF3sXbrw
YouTube video by Wanderer's Haven Publications
I had this debate on reddit when Daggerheart's first playtest came out. Each time I raised an issue about a rule or a mechanic, fans of daggerheart hit me back with something along the lines of, "The rules say GM can override or come up with whatever ruling that works with the fiction." Infuriating.