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bartwe
@bartwe.bsky.social
I make indie games, worked on Stelumi, Staxel, Starbound and a few other.
153 followers242 following20 posts
Bbartwe.bsky.social

Stumbled upon a technique that is new to me to speed up a deferred renderer and it worked really well, and later found this article explaining the principles filmicworlds.com/blog/visibil... allowing me to skip the depth prepass

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bartwe
@bartwe.bsky.social
I make indie games, worked on Stelumi, Staxel, Starbound and a few other.
153 followers242 following20 posts