faked directional lighting ;)
Stumbled upon a technique that is new to me to speed up a deferred renderer and it worked really well, and later found this article explaining the principles filmicworlds.com/blog/visibil... allowing me to skip the depth prepass
Leaving you 29.4%, fun
Ha that's cool, where did you find it ?
Pretty, where is that ?
Probably not very efficient use of dev time, but feel that if you make an online-only game that you shouldn't outsource those parts to a 3-rd party.
It is 0 days since screwing up interpolating euler angles yet again.
Fell during bouldering last week 🙄 it's a good reminder of how fragile health and mobility is. Hope to be back to walking and driving in a week.
New lil dangerous c# feature i just ran into [System.Runtime.CompilerServices.SkipLocalsInit]