Stumbled upon a technique that is new to me to speed up a deferred renderer and it worked really well, and later found this article explaining the principles filmicworlds.com/blog/visibil... allowing me to skip the depth prepass
Probably not very efficient use of dev time, but feel that if you make an online-only game that you shouldn't outsource those parts to a 3-rd party.
It is 0 days since screwing up interpolating euler angles yet again.
Fell during bouldering last week 🙄 it's a good reminder of how fragile health and mobility is. Hope to be back to walking and driving in a week.
New lil dangerous c# feature i just ran into [System.Runtime.CompilerServices.SkipLocalsInit]
Can't wait for the articles about how Baldur's Gate 3 shows that early-access is the way to go for games.
Someone told me that this app may seem very empty because of this default setting that requires replies to have 2 likes or more before they show up. Indeed! I changed it so that all replies show up, and suddenly the place seems much more lively. I highly recommend changing it in your settings.
Digital goods pricing keeps being weird, want something cheaper ? just get more people to buy it.
When working as a lead with a few programmers, do you prefer to tell juniors to redo some work to get a better design/style or do you quickly do the changes yourself and show them as an example of what is preferred ? both have downsides.