New blog post alert! In our brand new blog post, Postdoctoral Researcher Evgenia Amey discusses the interplay between narrative, worldbuilding, and in-game environments, looking at how players can experience, affectively engage with and form emotional attachments to in-game settings and localities.
Doctoral Researcher Hanne Grasmo (@hannegg.bsky.social) reports in our blog on her course, Larp Design in Theory and Practice. Grasmo delves into how physicality and materiality shaped the play experience and emotions in academic context.
In this blogpost, Doctoral Researcher Hanne Grasmo reports from her new university course, Larp Design in Theory and Practice, where the students used their own bodies to role-play serious, impactf…
After a refreshing summer break, we are excited to resume our blog activity! Today's post is part of our article summary series, featuring an English summary of an article by Professor Frans Mäyrä (@fransmayra.bsky.social) on demonic imagery in games, originally published in Finnish.
This blog post is the English summary of an article about the demonic imagery of games, originally published in Finnish.
The CoE is collaborating with University of Jyväskylä and CoEsports-network in organizing an interdisciplinary esports seminar Understanding Esports Audiences 7.-8.11.2024 in Jyväskylä. Deadline for abstracts: 11.8.2024. More information & submission instructions: www.jyu.fi/en/events/un...
Understanding Esports Audiences seminar
We are happy to share the following blog post from Dr. Joleen Blom who shares insights and background on the “Japanilaiset romanssipelit” (Japanese Romance Games) exhibition she curated for The Finnish Museum of Games at Vapriikki.
In this blog post, Dr. Joleen Blom shares insights and background on the “Japanilaiset romanssipelit” (Japanese Romance Games) exhibition she curated for The Finnish Museum of Games at Vapriikki.…
Our new Doctoral Researcher Valtteri Kauraoja's doctoral thesis focuses on game design structures and the types of engagement they build. In this blog post, he contemplates the concept of empowerment by mapping it out in the context of mechanical game design.
The concept of empowerment lacks a clearly defined description. While seemingly self-explanatory, the careless use of the term can lead to confusion. The many meanings of empowerment are relevant t…
New in our blog: English summary of an article about masculinity and antifeminism discussed on a game culture thread on the Ylilauta imageboard by researchers @merilainen.bsky.socialjournal.fi/sukupuolentu...
This blog post is the English summary of an article about masculinity and antifeminism dicussed on a game culture thread on the Ylilauta image board, originally published in Finnish.
This Wednesday 17th of April at 13:00-14:00 EEST, Petri Lankoski will give an OASIS Talk with the topic of “Indie Porn Games: Contents, Ecosystems, Business Models”. Join us live at OASIS space at Tampere University or watch the talk on OASIS YouTube channel: www.youtube.com/watch?v=T2Ij...
Indie Porn Games: Contents, Ecosystems, Business Modelsby Petri LankoskiIn his talk, Prof. Petri Lankoski delves into indie porn games, their contents, devel...
On 4.4.2024 at 12:00-13:00 EEST, Jorge Oceja will give an OASIS Talk on“Playing Emotions: How to Bring Indie Games to the Classroom”. Join us live at OASIS at Tampere University or online on YouTube: www.youtube.com/watch?v=H-Lx...www.facebook.com/events/95593...
The Rule Book: The Building Blocks of Games by Jaakko Stenros and Markus Montola is out now! The book is part of the Playful Thinking series from The MIT Press. It is also available as an open access publication. mitpress.mit.edu/978026254744...
How games are built on the foundations of rules, and how rules—of which there are only five kinds—really work.Board games to sports, digital games to par...