CW
Christina Warren
@filmgirl.bsky.social
Twitter: film_girl
Instagram: film_girl
GitHub: filmgirl
Mastodon: film_girl@mastodon.social
Senior Developer Advocate @ GitHub. Lover of OSS, media, tech and pop culture. Journalist (Mashable, Gizmodo) turned developer. I host podcasts and videos.
6.6k followers821 following2k posts
I wrote about the DX12 stuff and why I think this has so much potential for Mac gaming — even if it becomes largely up to the enthusiasts for Inverse! https://www.inverse.com/tech/mac-directx-12-game-porting-toolkit-pc-games
Apple's Secret Weapon to Getting PC Games on Mac
The truism that Macs can't play real PC games could be on the verge of changing thanks to the new Game Porting Toolkit in macOS Sonoma that lets developers easily port over DirectX 12-compatible PC ga...
Wait... I'm confused if this still uses x86 to ARM translation. It seems like yes? But I could also imagine recompiling a game engine for ARM that still uses DX12 APIs
Now if only they could get old 32-bit OS X games working again in a similar fashion we’d be in business.
CW
Christina Warren
@filmgirl.bsky.social
Twitter: film_girl
Instagram: film_girl
GitHub: filmgirl
Mastodon: film_girl@mastodon.social
Senior Developer Advocate @ GitHub. Lover of OSS, media, tech and pop culture. Journalist (Mashable, Gizmodo) turned developer. I host podcasts and videos.
6.6k followers821 following2k posts