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Christina Warren
@filmgirl.bsky.social
Twitter: film_girl Instagram: film_girl GitHub: filmgirl Mastodon: film_girl@mastodon.social Senior Developer Advocate @ GitHub. Lover of OSS, media, tech and pop culture. Journalist (Mashable, Gizmodo) turned developer. I host podcasts and videos.
6.6k followers821 following2k posts

Kdr.supersat.phd

Wait... I'm confused if this still uses x86 to ARM translation. It seems like yes? But I could also imagine recompiling a game engine for ARM that still uses DX12 APIs

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JWjacobwilson.bsky.social

Now if only they could get old 32-bit OS X games working again in a similar fashion we’d be in business.

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Christina Warren
@filmgirl.bsky.social
Twitter: film_girl Instagram: film_girl GitHub: filmgirl Mastodon: film_girl@mastodon.social Senior Developer Advocate @ GitHub. Lover of OSS, media, tech and pop culture. Journalist (Mashable, Gizmodo) turned developer. I host podcasts and videos.
6.6k followers821 following2k posts