I bee-lieve you are correct, yes
It is genuinely the funniest possible long form text they could have used to test our character limit, I’m very grateful to them (but also I will gently give them as hard a time as they give me. 😂)
Okay so far we've had: - Blue Donkey - Goat Lizard - Cow Rhino 🤔🤔 They do have great little faces though!
Thank you so much!! These blue rhino-donkey-cow critters are super cute, aren't they? They have the BEST faces.
We're still in prototype, so we're not sure when we're going to do larger playtests yet. But you can check out our progress in our blog posts! Here's our most recent one: fantasticpixelcastle.com/new-detail/?...
Fantastic Pixel Castle is a AAA first-party development studio that is part of NetEase Games. The studio is working towards creating an all-new and immersive fantasy MMO, purpose built for those that ...
It has been a long time since I've had to try to build up communication lines on a new social media channel. Anything related to game design (or our game design) y'all want to talk about?
A glimpse into the exceptional biodiversity we're dreaming up for the Wychwood biome. Which one of these do YOU want to to run into in the middle of an ancient and mysterious forest? Let us know in the comments! 👇
Fireball go brrrrrrrr
We’re not sure yet what the final answer is going to be - we’re looking to minimize the feeling of “fifteen buttons for an opener” while still maintaining a good variety and flexibility in class rotations. Our most recent podcast episode covers this a bit!