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Hypesio
@hypesio.fr
Antoine A. - Engine/Graphics Programmer at Endroad. #Gamedev Worked on Grendizer: The Feast of The Wolves 🤖 Write articles to popularize real-time techniques used in video games. ✨ hypesio.fr
16 followers135 following11 posts
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14 years ago, Batman: Arkham Asylum surprised everyone with it’s animated cape. It was the first time a game had such convincing cloth movements. How Rocksteady pull off this feat and why so little games have reused the same approach ? 🔽🔽 hypesio.fr/en/batmans-c...

Batman's cape simulation in Batman: Arkham Asylum – Hypesio
Batman's cape simulation in Batman: Arkham Asylum – Hypesio

How did Rocksteady create such a realistic cape in Batman: Arkham Asylum, and why have so few games used the same approach?

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Hhypesio.fr

👋 Hello ! #Introductionhypesio.fr On this account, I will talk about video games and the tech behind it.

Screenshot from Grendizer: The Feast of The Wolves.
Grendizer is standing on a plain of colorful grass and flowers (a system I worked on).
Header of the article "Dynamic Shadows - Real-Time Techs".
It shows a simple landscape, with half in a day and the other half in the night. The title is a huge 3D text.
Schema explaining how shadow cascades works in video games. 
Full explanation is on hypesio.fr
Header of the article "Cloth simulation - Real-Time Techs".
Batman stands, his cape fluttering in the wind.
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Hypesio
@hypesio.fr
Antoine A. - Engine/Graphics Programmer at Endroad. #Gamedev Worked on Grendizer: The Feast of The Wolves 🤖 Write articles to popularize real-time techniques used in video games. ✨ hypesio.fr
16 followers135 following11 posts