Do you know any other games that offer UI scaling? How do they deal with intersecting UI and UI that gets too big? Let me know, I am curious!
But this system has issues. The UI can be scaled to a point at which it becomes unusable because the buttons are cut off. I tried to implement UI scaling in the past, but I ended up not doing it because of this reason. Maybe I should have done it anyways? Let me know your thoughts on the matter. 👀
An accessiblity feature that I use regulary is the UI scaling in #TheSims4#accessibility#games! Stay tuned for bi weekly posts.
Ohmygosh the longneck babys are precious 😍
Mental health is important! After posting tips and insights on how we can make games more accessible almost every week for sixs months, Serenad and I will slow down and switch to a bi weekly rhythm. Thats why today I present you a repost and will be back with a regular post next week. Stay tuned ☺️
Just got a spam mail that claims to know what I am doing on the internet and that I watched adult videos. I assume they mean the videos on taxes and accounting that I watched recently 😂
MI knocks it out of the park as always 😁
Depending on your game's genre and especially on the amount of text, these can look and function very differently. Here is an example from EZRA, a game I worked on for Kijufi. I did the layout by hand and displayed every single text snippet according to the story progress. 2/x
Let players know what happened in your game's story so far and what their current objective is by implementing a notebook, diary, quest log or similar feature 📖 Join Serenad from Food 4 Thought and me on our journey in improving #accessibility#games! Stay tuned for (almost) weekly posts. 1/x