M
mimic
@mimic-dev.bsky.social
Alex - They/she - indie game dev
30 followers234 following15 posts
Is it possible to replace the material or do a surface override with one in godot using the alpha transparency from the albedo? That might fix the weird clipping issues at least
the problem is a bit more complex and in parts it even works as it is supposed to, but not everywhere. here is a link to the issue I filed: github.com/godotengine/...
Transparency on low poly objects is broken · Issue #98377 · godotengine/godot
Tested versions godot 4.3 System information Arch linux Issue description I have a low poly modeled object, where you can see some faces also from the backside. I use a transparent material on it, ...
M
mimic
@mimic-dev.bsky.social
Alex - They/she - indie game dev
30 followers234 following15 posts