MA
Minimata / Alexandre Serex
@minimata.bsky.social
Freelance Swiss Tools/DevOps Programmer, working for better gamedev environments - Currently building game-dev.space - Ex-Mocap pipeline developer @QuanticDream - he/him
32 followers280 following18 posts
Does take some time though, the tests themselves barely take any time so this is all "boilerplate". Not so great, means the tests probably won't be running for every commit on the server, unlike Godot. Still nice though, can definitely run multiple times a day.
Still having issues when building for multiple platforms. Apparently Unity needs to switch stuff between platforms and I still haven't found a way to let the CI do that automatically. It just throws an error when trying to build for say Windows and WebGL.
MA
Minimata / Alexandre Serex
@minimata.bsky.social
Freelance Swiss Tools/DevOps Programmer, working for better gamedev environments - Currently building game-dev.space - Ex-Mocap pipeline developer @QuanticDream - he/him
32 followers280 following18 posts